Crow personas and generated banter
- personas.go: backstory, prompt policy and output policy per crow; Hugin and Munin grounded in Grimnismal 20 and Gylfaginning 38; every working crow also follows a common output policy - Personas go into each crow's instructions; Sentry keeps JSON-only - banter.go: retrieve backstory, relationships and recent flock memory, then the speaking crow generates one line in character; max 2 per list against the list budget, never blocks work, unusable lines dropped - crow.banter event, GET /api/crows, `crows personas` -> PERSONAS.md - UI: epithets on tiles and messages, banter as quiet asides Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01UQnSw4RRWp8uqpj3nsnnXF
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@@ -58,3 +58,15 @@ Guardrails: name 1–40 characters after trimming; `nest_id` is a slug of the na
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Event changes:
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- `list.started` adds `nest_id`.
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- `crow.flying` adds `borrowed` (bool): true when the crow is not in the nest's core. Always false for Sentry, Elder, and the `todo` nest.
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## Personas and banter
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| Method | Path | Returns |
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|---|---|---|
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| GET | `/api/crows` | `[{"name", "epithet", "strength", "backstory"}]` for all ten crows |
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| Event | Payload (besides list_id, ts) | Meaning |
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|---|---|---|
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| `crow.banter` | `item_id`, `crow` (speaker), `to` (the crow it's addressed to), `text` (one line) | A generated aside between crows. Not part of any answer. |
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Banter is generated: the server retrieves the involved crows' backstories, their relationship and recent flock events, then the speaking crow writes one line in character. At most 2 per list, counted against the list budget; banter never blocks work, and a failed or unusable line is dropped. `list.finished` waits up to 20 seconds for in-flight banter. See `PERSONAS.md`.
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